In an official announcement, Spacelords game director Enric Álvarez said, “When we launched Raiders September last year, we hoped its low price point of 9.99 per campaign- would open it up to a large number of users, but it didn’t work as we planned. A prologue for Raiders of the Broken Planet was made available for free. Players purchased portions of the campaign, which let four players take on an another player (dubbed the Antagonist) and a legion of AI-controlled enemies through story-based missions. When Raiders of the Broken Planet launched in 2017, the game was sold in episodic chunks that cost $9.99 each. The game will change names in August, but another major change is already in effect: MercurySteam made the game free to play. Still, even if we are talking about a combined console community that is 10x the size of the PC player base, we are talking about very low numbers with off-peak lows of 50-75 and peak highs of 300-500 players online.Developer MercurySteam is relaunching its 4v1 shooter-adventure game Raiders of the Broken Planet as Spacelords, the developer announced today. While Playstation and Xbox do not give players online statistics, it would be reasonable to assume Spacelords fairs a little better on console, with console communities generally fairing better than their PC counterpart. Spacelords’ one saving grace is full crossplay between Playstation, Xbox and PC, and while each of these platforms only has a small player base combined, it does allow matchmaking to perform “adequately” at peak times and “better than nothing” at off-peak times. Spacelords FAQ Are The Developers Active?Īs of August 2022, the developers have maintained near-complete radio silence since December 2021, and it’s possible that Spacelords will receive no further updates. Players have the ability to play any mission solo however, they are unable to level their character or learn new blueprints, making it an entirely fruitless endeavour for those who are looking for more than the ability to play the game and learn more about the world through pre-mission cutscenes and in-game dialogue.
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